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  • Computing

    Computing Curriculum Planning Overview

     

    Autumn 1
    Autumn 2
    Spring 1
    Spring 2
    Summer 1
    Summer 2

    Reception

    Using technology to support understanding of the world

    Using technology to support understanding of the world

    Using technology to support understanding of the world

    Using technology to support understanding of the world

    BeeBots

    Using technology to support understanding of the world

    The importance of turning off devices

    Using technology to support understanding of the world

    PurpleMash

    Year 1

    Creating Media – Digital Painting

    Data and Information – Grouping Data

    Computing Systems and Networks – Technology Around Us

    Programming A – Moving a Robot

    Programming B – Introduction to Animation

     

    Creating Media – Digital Writing

    Year 2

    Computing Systems and Technology Around Us

    Programming A – Robot Algorithms

    Creating Media – Making Music

     

    Creating Media – Digital Painting

    Data and Information – Pictograms

    Programming B – Introduction to Quizzes

    Year 3

    Computer Networks and Systems – Connecting Computers

    Creating Media – Animation

    Creating Media – Desktop Publishing

    Data and Information – Branching Databases

    Programming A – Sequence in Music

    Programming B – Events and Actions

    Year 4

    Teach Computing:

    Computing Systems and Network - Internet

    Teach Computing:

    Creating Media - Audio

    Teach Computing:

    Creating Media – Photo Editing

    Teach Computing:

    Data and Information – Data Logging

    Teach Computing:

    Programming A – Repetition and Shapes

    Teach Computing:

    Programming B – Repetition in Games

    Year 5

    Teach Computing:

    Computing Systems and Network – Sharing Information

    Teach Computing:

    Creating Media – Vector Drawing

    Teach Computing:

    Creating Media – Video Editing

    Teach Computing:

    Data Information – Flat-file Databases

    Teach Computing:

    Programming A – Selection in Physical Computing

    Teach Computing:

    Programming B – Selection in Quizzes

    Year 6

     

    Computing Systems and Networks – Communication

    Creating Media – 3D Modelling

    Creating Media – Web Page Creation

    Data and Information – Spreadsheets

    Programming A – Variables in Games

    Programming B - Sensin