
Orchard Primary
& Pre-School

Orchard Primary & Pre-School
"Small enough to care, Big enough to inspire"
Computing Curriculum Planning Overview
| Autumn 1 | Autumn 2 | Spring 1 | Spring 2 | Summer 1 | Summer 2 |
Reception | Using technology to support understanding of the world | Using technology to support understanding of the world | Using technology to support understanding of the world | Using technology to support understanding of the world BeeBots | Using technology to support understanding of the world The importance of turning off devices
| Using technology to support understanding of the world PurpleMash |
Year 1 | Computing systems and networks - Technology around us | Creating media - Digital painting | Programming A - Moving a robot
| Data & Information - Grouping data | Creating Media - Digital writing
| Programming B - Programming animations |
Year 2 | Computing systems and networks - Technology Around Us
| Creating media - Digital photography | Programming A - Robot Algorithms
| Data & Information - Pictograms | Creating Media - Digital music | Programming B – Programming quizzes |
Year 3 | Computer systems and networks– Connecting computers
| Creating media – Stop-frame animation | Programming A - Sequencing sounds | Data & Information - Branching databases | Creating media - Desktop publishing | Programming B – Events and actions in programs |
Year 4 | = Computing systems and network - The Internet
|
Creating media - Audio production | Programming A -Repitition in shapes |
Data & Information – Data logging |
Creating media – Photo editing |
Programming B – Repitition in Games |
Year 5 |
Computing systems and networks – Systems and searching |
Creating media – Video production | Programming A – Selection in physical computing |
Data & Information – Flat-file databases |
Creating media - Introduction to vector graphics
|
Programming B – Selection in quizzes |
Year 6 |
Computing systems and networks – Communication and collaboration
| Creating media – Web page creation | Programming A – Variables in games | Data & Information – Introduction to spreadsheets | Creating media - 3D modelling | Programming B - Sensing movement |
Transition | Using the Microbit for secondary transition |